You're the crystal heart of a baby dungeon. Build a nightmare — or a destination.
You've been reborn as the glowing crystal heart of a brand-new dungeon: one damp cave under a hill, one very
excitable wisp, and a pool of mana waiting to be spent.
Carve rooms, grow wonders, and summon residents. Every visitor who feels something inside your walls feeds you, and
your instincts insist fear is the fastest meal. Meanwhile the struggling village downhill is deciding whether you're a
menace or a miracle, and the Crown sends Wardens to shatter cores like you. What kind of dungeon will you become?